Shotgun Mods
Shotgun Mods are Weapon Mods in Mass Effect Andromeda that you can apply to your Shotguns to change and improve their behavior.
Name |
Description |
Effect |
Shotgun Melee Optimizer | Integrated VI improves synergy between melee weapon and firearm computer systems, allowing increased melee damage. | +% Melee Damage |
Shotgun Receiver | Capacitor boosts kinetic coil generators increasing shot penetration through solid objects. | +% Shotgun Penetration Damage + Shotgun Ammo Penetration Distance (m) |
Shotgun Spare Clip | Adds sockets to increase thermal clip capacity increasing number of spare shots. | +% Shotgun Spare Ammo |
Shotgun Barrel | Enhances a weapon's barrel, creating greater gunfire velocity and impact. | +% Shotgun Damage |
Shotgun Long Barrel | Substantially increases damage, but at the cost of accuracy. | +% Shotgun Damage -% Shotgun Accuracy |
Shotgun Light Melee | Substantially increases melee damage, but at the cost of clip size. | +% Melee Damage -% Shotgun Clip Size |
Shotgun Heavy Melee | Substantially increases melee damage, but at the cost of weapon weight. | +% Shotgun Weight +% Melee Damage |
Shotgun Calibrated Receiver | Allows shots to significantly penetrate solid objects, but reduces clip size. | +% Shotgun Penetration Damage + Shotgun Ammo Penetration Distance (m) -% Shotgun Clip Size |
Shotgun Asymmetric Clips | Substantially increases ammo capacity, but at the cost of reduced melee damage. | +% Shotgun Spare Ammo -% Melee Damage |
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Bioware really phoned in a lot of things in this game.
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