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Skills in Mass Effect Andromeda are covered on this page. Skills are special abilities that can be unlocked and equipped to provide passive and active benefits in Combat

 

Skills Information

There are no Character classes and you'll be able to spend earned skill points from leveling up on Skills you want to use. Skills can be further improved along ranks, with each new rank costing skill points and providing new benefits. As the game progresses, a narrative reason will allow you to respec.

Skills are classified as passive or power (active). Players can equip 3 active powers in combat at one time, each assigned to a button press. Skills themselves will now have individual cooldown timers rather than a global cooldown for all Skills. This is to allow players more freedom in how they operate, and gives them the flexibility to expend them all or use them in combinations. This is true across single and Multiplayer.

Each skill can be upgraded to become increasingly more devastating and effective, with different upgrade paths for even more ways to customize your play style.

Skills fall into the following 3 main categories:

 

 

Combat Skills

Combat Skills are a type of Skills in Mass Effect Andromeda. These skills focus on improving Weapon damage and accuracy, as well as enabling the use of flak cannons, grenades, trip mines, and more.

 

 

 




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