Beam Emitter |
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---|---|
Category |
Remnant Tech Augmentations |
Type |
Gun |
Research Cost |
200 Remnant Research Date |
Development Cost |
200 Remnant Research Date |
Beam Emitter is an Augmentation in Mass Effect Andromeda. Augmentations are special optional components which can be added into a Blueprint when developing Weapons or Armor to customize them. They can grant various bonuses to an item or even change its basic functionality.
Beam Emitter Information
"This is a Gun Projectile augmentation. You may apply one such augment to a gun during the development process.
Beam Emitter Effects
- Weapon: Changes weapon-fire type to an energy beam
Where to Find/Location
- Reseach and Development Terminal
Notes
- ??
- ??
- Anonymous
This does insane DMG now I put it on lvl6 Hornet and it melts everything on insanity tho it does not work with Bio converter as when the clip is empty it stops channeling...
- Anonymous
I combined this mod with the Bio-converter (no reloading) mod and I can fire a continuous laser. I attached it to a level 5 Rozerad thinking that it would be powerful. I ruined this weapon. It barely does any damage to normal enemies. I was hoping that it would do extra damage to at least shileds or armor...nope. It looks cool firing it though, but it's worthless becasue it barely does any damage. I'm playing on normal.
- Anonymous
It deals far less damage to both armored and unarmored targets.
- Anonymous
- Anonymous
It massively lowers damage output but makes the weapon perfectly accurate. Useful on lower difficulties maybe.
can you get the beam emitter twice or more or is it a one and done
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