Auxiliary Systems |
|
---|---|
Category |
Tech Skills |
Type |
Tech Passive |
Tech Effect Duration |
+2% |
Auxiliary Systems is a Skill in Mass Effect Andromeda.
Auxiliary Systems Information
Increases combo detonation priming rate for guns, melee attacks, powers, and constructs (for attacks that don't prime instantly).
Increases the effect duration with each skill point invested in the Tech Skill Group.
Auxiliary Systems Strategies
- Combining shield feedback with life support from team support privdes health and shield regen with every tech skill use.
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Auxiliary Systems Ranks
Rank |
Bonus |
---|---|
2 |
Force: Increases tech power force with each skill point invested in the Tech Skill Group.
|
3 |
Constructs: Improves tech construct health and damage output with each skill point invested in the Tech Skill Group.
|
4 |
Weapon Mass Reduction: +40% Weapon Weight Capacity OR Priming: Increases combo detonation priming rate for guns, melee attacks, powers, and constructs (for attacks that don't prime instantly).
|
5 |
Enduring Tech: Increases the duration of the user's ongoing tech power effects on enemies and allies.
OR Impact Dilation: Increases the radius of all tech powers that affect an area (including the area attacks of tech constructs). |
6 |
Shield Feedback: Begins shield regeneration immediately, eliminating any delay when a tech power is activated. Only functions once every 12 sec. OR Omni-Vents: Improves all recharge rates for currently recharging powers by 50% when a tech power is activated. Only functions once every 15 sec. |